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Recently honoured as the WAITTA Incite Achiever of the Year (Western Australia’s iAwards) and named one of Australia and New Zealand’s most influential women in the games industry by MCV magazine for the past two years running, Dr. Kate Raynes-Goldie is a domain expert in what are perhaps the two most important cultural and economic forces of the past 20 years: games and the internet.
Kate has keynoted or been an invited speaker at major international conferences and events, including SXSW (Austin, USA), TEDxPerth (Australia), NXNE (Toronto, Canada), PAX Australia (Melbourne, Australia), Freeplay (Melbourne, Australia) as well as Stanford University and Microsoft. Kate is also a sought after media commentator, appearing on numerous outlets and in publications around the globe, including MTV (twice), The Sydney Morning Herald, NPR, the ABC and ELLE magazine.
She’s worked or partnered with a variety of organisations in Australia and Canada, including Mozilla, Landgate, the Privacy Commissioner of Canada, Curtin University, the WA Department of Transport, the Green Party of Canada, IDRC (International Development and Research Council), the CFC (Canadian Film Centre Media) Lab and TakingITGlobal.
Kate brings a rare depth of understanding to her work. As a teen in the early 90s in Toronto, Canada (a global hot spot for digital innovation and the world’s third largest producer of games) Kate was one of the first to grow up online — an experience which gives her unique and invaluable insights into the impact of technology on society and culture, in particular understanding today’s 25-34 demographic and the role games and social media play in their lives.
Drawing on this breadth of experience, including nearly 20 years working professionally in the field, Kate leverages her deep expertise in technology, games and internet culture to future proof organisations by helping them understand and leverage current and emergent trends.
She also supports culture change around innovation, collaboration, engagement and diversity by deploying tools from the startup and social innovation sectors combined with best practices from gamification and game-based learning.
Kate is currently the inaugural Director of Games and Interactive at FTI in Perth, Western Australia, where she is leading the development and deployment of an innovative games support program — the first of its kind in the state. The program she’s developed includes WA’s first games industry co-working space, WA’s only games funding program and a popular prototype showcase and testing event, Playup Perth, which not only attracts gamers of all ages, but also investors and politicians, including WA Senator Scott Ludlam.
Kate is also an Adjunct Research Fellow at Curtin University, where she also taught for nearly 6 years, and the founder of Games We Play, a consultancy that uses innovative game-based approaches to help organisations be more effective at serving their clients and stakeholders; the 2017 World Wide Web (WWW) Conference Game stream Chair and a TEDxPerth speaker coach.
She holds a BA (hons) from the University of Toronto in Philosophy and Semiotics & Communication theory (double major) and holds a PhD from Curtin University’s Internet Studies program. Her thesis on Facebook and privacy, where she personally interviewed the company’s CEO Mark Zuckerberg, is currently the 4th most downloaded thesis of all time from Curtin’s eSpace. She is also a graduate of the CFC Media Lab’s Interactive Art and Entertainment Program, a prestigious incubator program for interactive prototypes in Canada, where she also worked as an adviser and educator.