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Dr. Kate Raynes-Goldie is an award-winning innovator, disruptive technology specialist and game designer/producer who has been helping organisations understand and harness digital transformation for nearly 15 years. She is also a long time champion for diversity and women in STEM/STEAM.

Drawing on over 10 years experience making mixed reality games which have been played all over the world, including at the National Theatre (London), Toronto International Film Festival and IndieCade (San Francisco), Kate is now advising and developing in the virtual reality, augmented reality and mixed reality space (VR/AR/MR).

In addition to being named as one of the most influential women in games by MCV Pacific for the past two years running, Kate has won multiple international awards for her work, including ACS’s Digital Disruptor ICT Professional of the Year 2016 and WAITTA Incite’s Achiever of the Year 2015/2016.

Kate has keynoted or been an invited speaker at major international conferences and events, including SXSW (Austin, USA), TEDxPerth (Australia), NXNE (Toronto, Canada), PAX Australia (Melbourne, Australia), Freeplay (Melbourne, Australia) as well as Stanford University and Microsoft. Kate is also a sought after media commentator, appearing on numerous outlets and in publications around the globe, including MTV (twice), The Sydney Morning Herald, NPR, the ABC and ELLE magazine.

She’s worked or partnered with a variety of organisations in Australia and Canada, including Mozilla, Landgate, the Privacy Commissioner of Canada, Bankwest, Curtin University, the WA Department of Transport, the Green Party of Canada, IDRC (International Development and Research Council), the CFC (Canadian Film Centre Media) Lab and TakingITGlobal.

Described as “leading light in innovation and technology,” Kate is always well ahead of the curve. She authored the first ever research paper on internet memes in 2003 as well as the first ever paper on “social media friending” in 2005, when Facebook was not even a year old. Her PhD, which examined privacy on Facebook which saw her interviewing Facebook CEO Mark Zuckerberg, is one of the top 10 most downloaded theses of all time from the Curtin University library.

Currently, Kate runs Games We Play, a game consultancy which she founded to create bespoke games for education and social impact, and the Founder and Curator of Playup Perth, a popular monthly showcase that gives the public a sneak peak into games that are still in development. Kate is an Adjunct Research Fellow at Curtin University where she teaches in at the Curtin Business School, and a technology columnist for the Business News.

Previously, Kate was the inaugural Director of Games and Interactive at FTI in Perth, Western Australia, where she lead the development and deployment of an innovative games support program — the first of its kind in the state. The program she developed included WA’s first games industry co-working space and WA’s only games funding program.

Kate holds a BA (hons) from the University of Toronto in Philosophy and Semiotics & Communication theory (double major) and holds a PhD from Curtin University’s Internet Studies program. She is also a graduate of the CFC Media Lab’s Interactive Art and Entertainment Program, a prestigious incubator program for interactive prototypes in Canada, where she also worked as an adviser and educator.

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  1. Department of Internet Studies Community Games Scholarship | Atmosphere Industries - May 14, 2013

    […] create physical, community-based games that excite, inform and engage, and is being taught by Dr. Kate Raynes-Goldie (co-founder of Atmosphere Industries and a lecturer at the Department of Internet […]